In S.A. Barnes’ slow-simmering creepfest Ghost Station, the stress of deep space travel can do things to a person. If longtime spacers develop the condition called ERS, they’ll start to see things that aren’t there, hear voices that no one else hears. They sometimes turn irritable, even violent.
The story begins with Dr. Ophelia Bray, who is very out of her element. A psychologist by trade, she’s been assigned to a small exploration team investigating an ancient, lifeless planet. The crew is mourning the death of a teammate, and none of the surviving members have any interest in Ophelia’s therapy sessions or letting their guard down. They also don’t seem to care if their work increases their chances of ERS. But as the explorers investigate the planet, stranger and stranger things begin to happen. It seems they aren’t alone on this world after all. Ophelia and the crew are going to have to trust one another to figure out what’s happening to them if they hope to escape alive.
Barnes is no stranger to sci-fi horror; her excellent Dead Silence stood out for its atmosphere and sheer scariness, and fans of that novel will be more than happy with this follow-up. Like any great horror story, Ghost Station takes its time, but is sure to ensnare anyone craving intergalactic horror. Barnes patiently increases the sense of unease, building suspense with small moments that are odd on their own and increasingly strange taken together: an empty spacesuit in an abandoned station, a shape running through a snowstorm seen through a window, a rash on the skin. Things pick up steam in the later acts, especially after a couple of shocking moments right after the halfway mark.
In this golden era of sci-fi horror, Barnes leads the charge with her thoughtfully crafted characters, top-notch pacing and an ever-present sense of dread.