Cyberpunk 2077 Developer Talks About Microtransactions in Games

Movies

Cyberpunk 2077 developer CD Projekt Red has spoken out against adding microtransactions after a game’s launch in the past, and its Krakow studio head recently clarified the company’s position regarding Cyberpunk’s post-launch monetization. The highly anticipated Cyberpunk 2077 is set for release next April, and CD Projekt Red is beginning to open up to fans about its plans for the game.

CD Projekt Red resisted introducing lots of microtransactions into The Witcher 3 after its release, instead opting for a mix of paid and free DLC. After launch, CD Projekt Red added small improvements like new armor, hairstyles, and a new game plus mode were added to the game for free, and only charged for two large DLC expansions, Hearts of Stone and Blood and Wine. Both the expansions themselves and CD Projekt Red’s refusal to load its game with microtransactions were well received. When it was announced that Cyberpunk 2077 would have online elements, some players worried that that would mean the introduction of more microtransactions or even elements of the “games as a service” model. CD Projekt Red, however, has assured fans that that won’t be the case.

Continue scrolling to keep reading
Click the button below to start this article in quick view.

advertising

Related: Cyberpunk 2077: CD Projekt Red Talks About Possible Switch Port

John Mamais, head of CD Projekt Red’s Krakow studio, recently spoke about the developer’s position on microtransactions for Cyberpunk 2077 during an interview with Gamespot. According to Mamais, the studio isn’t currently discussing DLC for the game, but says that using the same strategy it did with The Witcher 3 would be “the smart way to go.” More generally, Mamais called post-launch microtransactions a bad move, saying that the extra money they can bring in isn’t worth the loss of reputation with players.

I think it’s a bad idea to do microtransactions after you release a game. It seems like it’s very profitable, though. It’s probably a hard decision for the guy that runs the business to decide if we should do it or not. But if everyone hates it, why would we do something like that and lose the goodwill of our customers?

advertising



Cyberpunk Three Games CD Projekt Red

CD Projekt Red’s strategy seems to be quality over quantity, with the recent revelation that Cyberpunk 2077‘s map will be smaller than that of The Witcher 3. Instead of overwhelming players with locations to explore, CD Projekt Red is aiming to make the environment in Cyberpunk 2077 as detailed as possible and the interaction players have with it more impactful. That’s part of why the studio says it went with a first-person view for the game, a move that was initially met with some skepticism.

It’s reassuring to hear that Cyberpunk 2077 won’t be overloaded with microtransactions, which have plagued recent games like Ghost Recon: Breakpoint. Of course, after a game as successful as The Witcher 3, the studio can likely afford to choose keeping customers happy over the extra income that microtransactions would bring.

advertising

Next: Cyberpunk 2077’s Setting Is Designed To Shake Up The Genre

Source: Gamespot



Dragon Ball Goten Trunks Great Apes
Dragon Ball: Why Goten & Trunks Never Turned Into Great Apes

advertising

Articles You May Like

Gay & bi men differ significantly when it comes to body image
Sean “Diddy” Combs Arrested in New York After Being Indicted by Federal Grand Jury
Sarah Paulson Called Holland Taylor Her “Absolute Rock” & We’re Not OK
Mastodon and Lamb of God Share New Song “Floods of Triton”: Listen
Perry Farrell’s Wife Defends Him After Dave Navarro Altercation